![]() ![]() Sixly, forget Igni until you upgrade it it sucks and is only good for doing a little additional damage to heavily armored guys. In Witcher 1, you started each fight with Aard or Igni. They even do damage sometimes.įifthly, Axii sign rocks. For each prologue episode, you get 5 stun bombs. Every block costs 1 pip of endurance.įourthly, bombs are your friends. You need to roll a lot because unlike blocking, it's free. You are a guy in leather armor, of course if you get hit, it'll hurt. You'll notice that most guys you face in combat are armored slow dudes. I turned off Ubersampling, and combat instantly became manageable. I thought to myself, whatever, I can deal. I set my settings to "Ultra" on my first playthrough, and the framerate sucked "just a little bit". Secondly of all, make sure that you are getting good (not just "decent") framerate. Save the part with the dragon for last, because it's the hardest point in the prologue, and other parts give you a chance to practice combat and movement. Which is why Geralt in prologue is made of PAPER and hits like a little girl. I think Geralt and Triss partied half the night, got drunk, got high on X, then fucked for the second half of the night. Use these things, the difficulty of some fights is easily lifted if you are properly buffed up first.įirstly, the prologue SUCKS. they give either 20 or 30% increased sword damage for 10 mins. I say use them if you have a big fight coming up. A lot of people forget about potions, or just don't use them because they take a long time to apply. I prefer to let my vigor recharge to max before I reapply a Quen as long as I know it's safe to wait. If you want to be safe, just run away when your Quen drops and kite until you have 2 or 3 vigor back up and recast it. They may do bad damage, but if you get swarmed, you won't be able to roll away and will get backstabbed by something potentially a lot worse than that bandit with a short sword. Always take out the squishiest and weakest enemies first. Bombs do a lot of damage and (at least the ones you can make from the start of the game) stun.Īll that said, a typical fight for me starts with me turning on Quen and rolling towards my first target. A couple of the hardest fights in the game are a large pack of drowners and an exceptionally massive pack of neckers. ![]() You won't need them after the first Act, but don't be afraid to use pussy tactics and throw bombs and run away to kill off a pack. use it to get behind an enemy you'll be able to get in at least an extra attack that would have otherwise been parried if you were standing in front of the enemy. Use roll for more than just defensive purposes. Use power attacks on heavily armored enemies and quick attacks on the lighter ones. If you are using rolls to the best of their potential, you'll have no need to waste a vigor just so you can block an attack you could have avoided. While I'm sure others may disagree with me, don't use parry. you will be very pleased with the results. Get that T1 sword talent that increases your rolling distance. Like others have said, Quen and rolling are your best friends, and the Yrden can be quite helpful as well. The key is to not get frustrated, and at the very worst, combat will be very easy for you by Act 2. Yeah when I picked up this game, I got DESTROYED over and over. ![]()
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